However, for a lot of the heavy-hitter characters, it feels like you’re just swinging your fists and hoping for the best, with the occasional screen-clearing special attack coming from nowhere. Spider-Man, Captain America and Hawkeye are all characters I came back to again and again, because the combat actually feels like it works for them. Special moves are often “hit one person really hard”, “move a distance while hitting” and the old favourite “hitting repeatedly by mashing the button to keep punching.” Often, light attacks and heavy attacks feel the same, no matter who you’re playing as. But that’s a few hours of playtime, and most characters have burnt through their welcome long before you start getting their most interesting moves. Then you’ll be given another at level 10, 15 and 20. In the game, you’ll be stuck with just your light attack, heavy attack and one special ability until you get to level 5. Unfortunately, the hit rate for characters when it comes to gameplay is much less successful. Worse still, there’s no specific voice-lines: talk to Elektra as Daredevil and there isn’t a hint of romance, while back on the Raft after teaming up with Venom, I was playing as Venom himself when every character kept asking me if it was okay to team up with a villain like him. Your heroes aren’t voiced when talking to other heroes – as they didn’t want to voice every member of the roster – and the cut-scenes don’t even show your team, just a random assortment of heroes. However, the game doesn’t really respect your choices when it comes to characters. Did I mention Nightcrawler was here yet? He is, he sword-fights with his tail, a comic-book reference I was really happy to see included. The hit rate for characters is decent in terms of characterisation, beyond the travesty of Marvel Ultimate Hawkeye – objectively the worst Hawkeye – with characters riffing on both live action appearances but also their rich comic history. It would offer some sorely needed gameplay diversity. Skipping out on the entirety of the Fantastic Four makes me genuinely sad, especially since three of the four – sorry, Thing –have powers that would make for great characters in the game. You can’t include everyone in a roster such as this, and it makes sense for Marvel to focus on the characters it’s actually using in the movies. Jean Grey, Iceman and several other classic mutants are curiously absent, and Beast shows up to drop a few voice lines and then tears off with little more than an “Oh my stars and garters.” Please forgive the spoilers, but in Alliance 3 you visit the Xavier institute and fight sentinels, but for some reason you don’t start the game with Cyclops, although he’s been added now through free DLC. Clearly, they’re on holiday right now because they’re not mentioned at all in the game. However, this service doesn’t seem to extend to the Fantastic Four. He’s as much Spidey now as Mark Hamill is the Joker, and I’m hoping his tenure is just as long. ![]() ![]() Ultimate Alliance 3 focuses more on the comic books, but pulls in references from all over: the plot of Infinity Stones falling to earth and bringing about a Thanos inspired punch-up fits with the recent movies, even if the execution is different.Įlsewhere, while fighting a hallway full of ninjas, Daredevil admits that he does his best fighting in corridors (a clear reference to Netflix’s Daredevil TV show’s predisposition to have their blind superhero leathering folks in hallways.) Elsewhere, deep cuts such as Elsa Bloodstone and Crystal back up pretty much everyone you’ve seen in the Marvel Cinematic Universe so far.Įlsewhere, Yuri Lowenthal - the voice of Spidey from the PS4 exclusive Marvel’s Spider-Man - returns to quip as Spider-Man, and cements the role as his. It’s been a decade since our previous entry in the Ultimate Alliance franchise, and the reason for its rebirth – and soft reboot – now is simple: since 2008 Marvel has been taking the world by storm, acting as a cultural colossus in the minds of millions. It’s a game that will provide fan-service to supporters of Marvel’s recent output in comics, films and TV, but will leave those old enough to remember the stellar X-Men Legends and earlier titles in the Marvel: Ultimate Alliance franchise with disappointment of superhuman proportions. While there’s a certain charm to Marvel Ultimate Alliance 3: The Black Order, it reeks of cut corners and systems not explored. ![]() ![]() I guess The Hand’s grandmaster of puzzles was dealing with some budget cuts. Push the statues onto the lit-up floor and before you know it, the door is open. The statues are a few centimetres away from glowing floor tiles. “We’ll have to solve this puzzle if we want to get through the door.” “I don’t see any other doors,” says Iron Fist, as we come up against one of the ninja clan The Hand’s nefarious traps.
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